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Rise of the Hobgoblins
{R/W}{R/W}
Enchantment
When ~this~ enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens.
{r/w}: Red creatures and white creatures you control gain first strike until end of turn.

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name expansion rarity artist flavor text original text image
Eventide rare Jeff Miracola A river even the merrow dare not cross. When Rise of the Hobgoblins comes into play, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens into play.
{R/W}: Red creatures and white creatures you control gain first strike until end of turn.

Abilities (click to find cards with that ability):
When ~this~ enters the battlefield, {effect} (1749)
{mana}: {effect} (1731)
You may pay {X} (16)
{color} creatures and {color} creatures you control gain first strike until end of turn (1)
If you do, create X {n}/{n} {color} Goblin Soldier creature tokens (1)


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